Property Upright
- Namespace
- GeometryHelper.Meshing
- Assembly
- GeometryHelper.dll
Upright
Standing up: through a body, Z up and X along the long side of its plan; over a flat shape as World.
public static MeshPlacement3 Upright { get; }
Standing up: through a body, Z up and X along the long side of its plan; over a flat shape as World.
public static MeshPlacement3 Upright { get; }