Method CollidesWith
- Namespace
- GeometryHelper.Geometry
- Assembly
- GeometryHelper.dll
CollidesWith(GeoLine2)
Determines whether the loop touches or overlaps a straight segment.
public bool CollidesWith(GeoLine2 line)
Parameters
lineGeoLine2
Returns
CollidesWith(GeoLine2, Tolerance)
Determines whether the loop touches or overlaps a straight segment, within a tolerance.
public bool CollidesWith(GeoLine2 line, Tolerance tolerance)
Parameters
Returns
CollidesWith(GeoArc2)
Determines whether the loop touches or overlaps an arc.
public bool CollidesWith(GeoArc2 arc)
Parameters
arcGeoArc2
Returns
CollidesWith(GeoArc2, Tolerance)
Determines whether the loop touches or overlaps an arc, within a tolerance.
public bool CollidesWith(GeoArc2 arc, Tolerance tolerance)
Parameters
Returns
CollidesWith(GeoCircle2)
Determines whether the loop touches or overlaps a circle.
public bool CollidesWith(GeoCircle2 circle)
Parameters
circleGeoCircle2
Returns
CollidesWith(GeoCircle2, Tolerance)
Determines whether the loop touches or overlaps a circle, within a tolerance.
public bool CollidesWith(GeoCircle2 circle, Tolerance tolerance)
Parameters
circleGeoCircle2toleranceTolerance
Returns
CollidesWith(GeoPolyline2)
Determines whether the loop touches or overlaps a straight chain.
public bool CollidesWith(GeoPolyline2 polyline)
Parameters
polylineGeoPolyline2
Returns
CollidesWith(GeoPolyline2, Tolerance)
Determines whether the loop touches or overlaps a straight chain, within a tolerance.
public bool CollidesWith(GeoPolyline2 polyline, Tolerance tolerance)
Parameters
polylineGeoPolyline2toleranceTolerance
Returns
CollidesWith(GeoPolygon2)
Determines whether the loop touches or overlaps a straight loop.
public bool CollidesWith(GeoPolygon2 polygon)
Parameters
polygonGeoPolygon2
Returns
CollidesWith(GeoPolygon2, Tolerance)
Determines whether the loop touches or overlaps a straight loop, within a tolerance.
public bool CollidesWith(GeoPolygon2 polygon, Tolerance tolerance)
Parameters
polygonGeoPolygon2toleranceTolerance
Returns
CollidesWith(GeoPolylineArc2)
Determines whether the loop touches or overlaps a chain that may curve.
public bool CollidesWith(GeoPolylineArc2 chain)
Parameters
chainGeoPolylineArc2
Returns
CollidesWith(GeoPolylineArc2, Tolerance)
Determines whether the loop touches or overlaps a chain that may curve, within a tolerance.
public bool CollidesWith(GeoPolylineArc2 chain, Tolerance tolerance)
Parameters
chainGeoPolylineArc2toleranceTolerance
Returns
CollidesWith(GeoPolygonArc2)
Determines whether the loop touches or overlaps a loop that may curve.
public bool CollidesWith(GeoPolygonArc2 other)
Parameters
otherGeoPolygonArc2
Returns
CollidesWith(GeoPolygonArc2, Tolerance)
Determines whether the loop touches or overlaps a loop that may curve, within a tolerance.
public bool CollidesWith(GeoPolygonArc2 other, Tolerance tolerance)
Parameters
otherGeoPolygonArc2toleranceTolerance
Returns
CollidesWith(GeoRectangle2)
Determines whether this curved loop touches or overlaps a rectangle.
public bool CollidesWith(GeoRectangle2 rect)
Parameters
rectGeoRectangle2
Returns
CollidesWith(GeoRectangle2, Tolerance)
Determines whether this curved loop touches or overlaps a rectangle, within a tolerance.
public bool CollidesWith(GeoRectangle2 rect, Tolerance tolerance)
Parameters
rectGeoRectangle2toleranceTolerance
Returns
CollidesWith(GeoFace2)
Checks whether this curved loop reaches the material of a face, using the default tolerance.
public bool CollidesWith(GeoFace2 face)
Parameters
faceGeoFace2
Returns
CollidesWith(GeoFace2, Tolerance)
Checks whether this curved loop reaches the material of a face, within a tolerance.
public bool CollidesWith(GeoFace2 face, Tolerance tolerance)
Parameters
Returns
CollidesWith(GeoEdge2)
Checks whether this curved loop touches an edge.
public bool CollidesWith(GeoEdge2 edge)
Parameters
edgeGeoEdge2
Returns
CollidesWith(GeoEdge2, Tolerance)
Checks whether this curved loop touches an edge, within a tolerance.
public bool CollidesWith(GeoEdge2 edge, Tolerance tolerance)
Parameters
Returns
CollidesWith(GeoTriangle2)
Checks whether this curved loop touches a triangle, using the default tolerance.
public bool CollidesWith(GeoTriangle2 triangle)
Parameters
triangleGeoTriangle2
Returns
CollidesWith(GeoTriangle2, Tolerance)
Checks whether this curved loop touches a triangle, within a tolerance.
public bool CollidesWith(GeoTriangle2 triangle, Tolerance tolerance)
Parameters
triangleGeoTriangle2toleranceTolerance