Method Locate
- Namespace
- GeometryHelper.Spatial
- Assembly
- GeometryHelper.dll
Locate(GeoPoint3)
Locates a point, using the default tolerance.
public PointLocation Locate(GeoPoint3 point)
Parameters
pointGeoPoint3
Returns
Locate(GeoPoint3, Tolerance)
Locates a point: inside the material, on where it ends, or outside it, within a tolerance.
public PointLocation Locate(GeoPoint3 point, Tolerance tolerance)
Parameters
Returns
Remarks
A ray is cast through the index and its crossings counted, as Containment3 counts them face by
face. A crossing landing near the rim of its triangle may be a seam of the mesh — an edge or a corner the
index names once per triangle — or the face beyond an edge the ray leaves past at a shallow angle, and the
ray is cast again in another direction; should every direction land so, the body's own test decides.