Table of Contents

Property MinimumDepth

Namespace
GeometryHelper.Clash
Assembly
GeometryHelper.dll

MinimumDepth

Gets how deep two parts have to run into each other for a Hard clash; nought reports every overlap.

public double MinimumDepth { get; }

Property Value

double

Remarks

A pair that shares volume but less deeply than this is taken as touching: reported as Touch when IncludeTouching is set, keeping the Depth, Volume and Overlaps it was found with, and not at all otherwise. The depth is the one Depth reports: a bar grazing a flange by half a millimetre is half a millimetre deep, however long the graze.