Property BlockPolygons
- Namespace
- GeometryHelper.Arranging
- Assembly
- GeometryHelper.dll
BlockPolygons
Gets or sets the regions the label must not overlap; empty unless set, and null reads as empty.
public IReadOnlyList<GeoPolygon2> BlockPolygons { get; set; }
Property Value
Remarks
The regions of all the items are gathered into one set before any label is placed, so every label keeps clear of the regions of every item, and one region given to many items is tested once.